{PROJECT} Cinderella Dollhouse 2

{ROLE} Art Director


{COMPANY} Disney / Buena Vista Games – Publisher


Released in 1950,Cinderella became one of Disney’s best-loved films and one of the highest-grossing features of that decade.



Not a dollhouse per se, more like interior design meets party planning. I oversaw the art creation for this product, using an external development studio overseas. I developed a style guide, influenced the GDD and provided direction and feedback on 3D character & environment models, animation, UI, etc. I also provided key art for marketing collateral and packaging.


Disney’s Cinderella Dollhouse 2 is a follow-up to the popular first release, Cinderella’s Dollhouse. In this game you will help the Fairy Godmother in making Cinderella’s dreams come true. The Fairy Godmother presides over Cinderella’s world and with the use of her magic wand, you can help decorate and prepare special castle events for Cinderella, including a Tea Party, Royal Ball, and Wedding Celebration. Also design cakes, flower arrangements and accessorize the Royal Coach.